Post by Try on Sept 30, 2020 1:00:44 GMT
Length: Moderate
Special Gear: None
Description
Players will pick teams and scroll as normal. Each player will need to have open the dice emulator provided here: www.calculator.net/dice-roller.html and will also be posted in #events at race start. Players will start as normal and all go once instructed by the race host. Once inside the wave, all players must not move or call and roll the dice on the emulator until they get a matching pair. Once the player gets a matching pair/doubles ONLY that player may move and begin the wave. To be clear, every player must get a matching pair/doubles to begin playing the wave. It's in your best interest to communicate with your team what pair you got that wave. The rules for the matching pairs/double are as follows:
1. Any pair (1,1), (2,2), (3,3), (4,4), (5,5), (6,6) = ONLY that player is free to start the wave
2. Matching teammate doubles (2 or more people in the same wave with the same doubles) = a free skip on having to roll the dice the next wave.
3. Snake Eyes (1,1) = The entire team is cleared on rolling that wave and may go immediately
Rules
- Players may not call or do anything inside the wave until they roll doubles
- More then 2 people can have matching doubles and applies to the entire team (Ex: 3 people can roll double 6's and are exempt from rolling next wave)
- Multiple matching doubles also applies and will be exempt from rolling next wave (Ex: 2 people have matching (4,4)'s and 2 people have matching (6,6)'s)
- You may duo Heal
- You may unscroll/rescroll at anytime
- No gear restrictions
Records
Gimmick Race World Record Time:
Gimmick Race World Record Team:
Special Gear: None
Description
Players will pick teams and scroll as normal. Each player will need to have open the dice emulator provided here: www.calculator.net/dice-roller.html and will also be posted in #events at race start. Players will start as normal and all go once instructed by the race host. Once inside the wave, all players must not move or call and roll the dice on the emulator until they get a matching pair. Once the player gets a matching pair/doubles ONLY that player may move and begin the wave. To be clear, every player must get a matching pair/doubles to begin playing the wave. It's in your best interest to communicate with your team what pair you got that wave. The rules for the matching pairs/double are as follows:
1. Any pair (1,1), (2,2), (3,3), (4,4), (5,5), (6,6) = ONLY that player is free to start the wave
2. Matching teammate doubles (2 or more people in the same wave with the same doubles) = a free skip on having to roll the dice the next wave.
3. Snake Eyes (1,1) = The entire team is cleared on rolling that wave and may go immediately
Rules
- Players may not call or do anything inside the wave until they roll doubles
- More then 2 people can have matching doubles and applies to the entire team (Ex: 3 people can roll double 6's and are exempt from rolling next wave)
- Multiple matching doubles also applies and will be exempt from rolling next wave (Ex: 2 people have matching (4,4)'s and 2 people have matching (6,6)'s)
- You may duo Heal
- You may unscroll/rescroll at anytime
- No gear restrictions
Records
Gimmick Race World Record Time:
Gimmick Race World Record Team: